Elemental Golems [Chroma, Flux, Illu, Klein9B, Z-Image]
![Elemental Golems [Chroma, Flux, Illu, Klein9B, Z-Image]](/models/golems/cover.png)
## Description
Construct guardians forged from every material imaginable. Obsidian with veins of molten lava. Translucent amethyst that refracts cavern light. Clockwork brass with ticking escapements and steam valves. Stained glass that projects cathedral light through its body. Living wood with branches growing from its shoulders and birds nesting in its arms. Shadow made of living darkness that bends light around itself.
Elemental Golems is a style LoRA trained on 20 diverse golem archetypes spanning natural, magical, industrial, and elemental materials. It doesn’t lock you into one type — prompt for any material and the LoRA understands the concept of “massive construct guardian made of [substance]” and renders it with appropriate texture, lighting interaction, and environmental context.
The training dataset was synthetically generated using OpenAI’s image generation API, with detailed natural-language captions describing each golem’s material properties, lighting behavior, and environmental setting. This gives the LoRA strong material differentiation — an ice golem refracts light differently than a magma golem, and both behave differently than a stained glass golem in a cathedral.
Available for five base models: Flux, Illustrious, Klein9b, Zimage, and Chroma. The v2 versions (Klein9b, Zimage, Chroma) bring improved material rendering and construct anatomy at lower step counts.
100% SFW – dark fantasy constructs, no human figures required.
## Gallery
## Download
### Flux v1
### Illustrious v1
### Klein9b v2
### Zimage v2
### Chroma v2
## Recommended Parameters
### Strength
- Flux: 0.80 – 0.90 (0.85 recommended)
- Illustrious: 0.75 – 0.85 (0.80 recommended)
- Klein9b: 0.75 – 0.85 (0.80 recommended)
- Zimage: 0.75 – 0.85 (0.80 recommended)
- Chroma: 0.75 – 0.85 (0.80 recommended)
Higher strength pushes harder into the golem aesthetic with more dramatic material textures and scale. Lower strength (0.5 – 0.6) gives more subtle elemental/material influence on existing subjects. The Flux version handles high strength (0.95) gracefully; the other versions are best kept under 0.85.
### Guidance Scale
- Flux: 3.0 – 4.0
- Illustrious: 5.0 – 7.0
- Klein9b: 5.0 – 7.0
- Zimage: 5.0 – 7.0
- Chroma: 3.0 – 4.0
### Trigger Words
No trigger word needed. The LoRA activates on golem/construct concepts naturally.
## Materials That Work Well
- Stone/Rock — granite, obsidian, marble, sandstone, jade
- Metal — iron, gold, brass, clockwork, chains
- Crystal/Glass — amethyst, quartz, stained glass, amber
- Organic — wood, bone, coral, fungal, flesh
- Elemental — ice, magma, shadow, mercury, sand
- Exotic — porcelain, clay, scrap metal, woven chains
## Prompt Tips
- Name the material first: “A massive [material] golem” gives the strongest results
- Include environment: The golem’s setting reinforces its material — volcanic for magma, forest for wood, cathedral for stained glass
- Scale language helps: “towering,” “colossal,” “massive” trigger the LoRA’s sense of monumental scale
- Lighting matters: Describe how light interacts with the material — “light passing through,” “molten glow,” “reflective surface”
- Illu version: Use booru-style tags:
golem, stone golem, massive, glowing runes, dark fantasy, masterpiece, best quality
## Sample Prompts
### Flux — Stained Glass Golem
A stained glass golem standing in the nave of a ruined Gothic cathedral, its body assembled from hundreds of pieces of colored glass in deep ruby, cobalt blue, and emerald green held together by dark lead came. Sunlight streams through the destroyed roof, passing through its glass body and projecting brilliant colored light patterns across the cathedral floor.
### Flux — Clockwork Golem
A clockwork brass golem in a Victorian inventor's workshop, its body an intricate mechanism of exposed gears, cogs, and pistons. A glass dome on its chest reveals a spinning flywheel and ticking escapement. Steam wisps from pressure valves at its neck. Warm gaslight illumination.
### Illustrious — Crystal Golem
masterpiece, best quality, golem, crystal golem, amethyst, translucent, geode cavern, bioluminescent, prismatic light, purple crystals, ethereal, dark fantasy, glowing, magical
### Illustrious — Bone Golem
masterpiece, best quality, golem, bone golem, skeletal construct, necromantic, crypt, green fire, dark fantasy, massive, glowing runes, horror, undead
## Training Details
### Flux v1 / Illustrious v1
| Parameter | Flux v1 | Illustrious v1 |
|---|---|---|
| Base model | FLUX.1-dev2pro-full | Illustrious XL v1.0 |
| Method | LoRA via AI-Toolkit | LoRA via AI-Toolkit |
| Rank | 4 | 4 |
| Alpha | 4 | 1 |
| Steps | 3500 | 3500 |
| Optimizer | Prodigy Plus Schedule Free | AdamW 8-bit |
| Learning rate | 1.0 | 0.0006 |
| Training images | 20 | 20 |
| Captions | Natural language | WD14 booru tags |
### Klein9b v2 / Zimage v2 / Chroma v2
| Parameter | Klein9b v2 | Zimage v2 | Chroma v2 |
|---|---|---|---|
| Base model | Klein 9B | Z-Image | Chroma |
| Method | LoRA via AI-Toolkit | LoRA via AI-Toolkit | LoRA via AI-Toolkit |
| Rank | 4 | 4 | 4 |
| Alpha | 4 | 4 | 4 |
| Steps | 2000 | 2000 | 2000 |
| Optimizer | AdamW 8-bit | AdamW 8-bit | AdamW 8-bit |
| Learning rate | 0.0001 | 0.0001 | 0.0001 |
| Training images | 20 | 20 | 20 |
| Captions | Natural language | Natural language | Natural language |
